Kingfisher is a 3D fishing party game created by the Game Analysis Design Interest Group

3D Shader

Kingfisher uses a cel shader for the 3D assets. The artists would create 3D objects, I would review them, and if no changes needed to be made I would implement them in Godot with the shader.

3D model made by Ana Mercogliano
Cel Shader before and after

Skybox

King Fisher uses a cartoon style for 3D models, so for the Skybox, I decided to have a more cartoon-like clouds, with them being blob like shapes.